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Rust - Cheat Sheet

  1. Cheatsheet https://cheats.rs/

Basic Types & Variables​

bool - Boolean

Unsigned integers u8, u16, u32, u64, u128

Signed integers i8, i16, i32, i64, i128

Floating point numbers f32, f64

Platform specific integers usize - Unsigned integer. Same number of bits as the platform's pointer type.

isize - Signed integer. Same number of bits as the platform's pointer type.

char - Unicode scalar value &str - String slice String - Owned string

Tuple​

let coordinates = (82, 64);
let score = ("Team A", 12)

Array & Slice​

// Arrays must have a known length and all elements must be initialized
let array = [1, 2, 3, 4, 5];
let array2 = [0; 3]; // [0, 0, 0]

// Unlike arrays the length of a slice is determined at runtime
let slice = &array[1 .. 3];

HashMap​

use std::collections::HashMap;

let mut subs = HashMap::new();
subs.insert(String::from("LGR"), 100000);
// Insert key if it doesn't have a value
subs.entry("Golang Dojo".to_owned()) .or_insert(3);

Struct​

// Definition
struct User {
username: String,
active: bool,
}

// Instantiation
let user1 = User {
username: String::from("bogdan"),
active: true,
};

// Tuple struct
struct Color(i32, i32, i32);
let black = Color(0, 0, 0);

Enum​

// Definition
enum Command {
Quit,
Move { x: i32, y: i32 },
Speak(String),
ChangeBGColor(i32, i32, i32),
}

// Instantiation
let msg1 = Command::Quit;
let msg2 = Command::Move{ x: 1, y: 2 };
let msg3 = Command::Speak("Hi".to_owned());
let msg4 = Command::ChangeBGColor(0, 0, 0);

Constant​

const MAX_POINTS: u32 = 100_000;

Static variable​

// Unlike constants static variables are
// stored in a dedicated memory location
// and can be mutated.
static MAJOR_VERSION: u32 = 1;
static mut COUNTER: u32 = 0;

Mutability​

let mut x = 5;
x = 6;

Shadowing​

let x = 5;
let x = x * 2;

Type alias​

// `NanoSecond` is a new name for `u64`.
type NanoSecond = u64;

Control Flow​

If and if let​

let num = Some(22);

if num.is_some() {
println!("number is: {}", num.unwrap());
}


// match pattern and assign variable
if let Some(i) = num {
println!("number is: {}", i);
}

Loop​

let mut count = 0;
loop {
count += 1;
if count == 5 {
break; // Exit loop
}
}

Nested loops & labels​

'outer: loop {
'inner: loop {
// This breaks the inner loop
break;
// This breaks the outer loop
break 'outer;
}
}

Returning from loops​

let mut counter = 0;

let result = loop {
counter += 1;

if counter == 10 {
break counter;
}
};

While and while let​

while n < 101 {
n += 1;
}

let mut optional = Some(0);

while let Some(i) = optional {
print!("{}", i);
}

For loop​

for n in 1..101 {
println!("{}", n);
}

let names = vec!["Bogdan", "Wallace"];

for name in names.iter() {
println!("{}", name);
}

Match​

let optional = Some(0);

match optional {
Some(i) => println!("{}", i),
None => println!("No value.")
}

References, Ownership, and Borrowing​

Ownership rules​

  1. Each value in Rust has a variable that’s called its owner.
  2. There can only be one owner at a time.
  3. When the owner goes out of scope, the value will be dropped.

Borrowing rules​

  1. At any given time, you can have either one mutable reference or any number of immutable references.
  2. References must always be valid.

Creating references​

let s1 = String::from("hello world!");
let s1_ref = &s1; // immutable reference

let mut s2 = String::from("hello");
let s2_ref = &mut s2; // mutable reference

s2_ref.push_str(" world!");

Copy, Move, and Clone​

// Simple values which implement the Copy trait are copied by value
let x = 5;
let y = x;

println!("{}", x); // x is still valid

// The string is moved to s2 and s1 is invalidated
let s1 = String::from("Let's Get Rusty!");
let s2 = s1; // Shallow copy a.k.a move

println!("{}", s1); // Error: s1 is invalid

let s1 = String::from("Let's Get Rusty!");
let s2 = s1.clone(); // Deep copy


// Valid because s1 isn't moved
println!("{}", s1);

Ownership and functions​

fn main() {
let x = 5;
takes_copy(x); // x is copied by value

let s = String::from("Let’s Get Rusty!");
// s is moved into the function
takes_ownership(s);

// return value is moved into s1
let s1 = gives_ownership();

let s2 = String::from("LGR");
let s3 = takes_and_gives_back(s2);
}

fn takes_copy(some_integer: i32) {
println!("{}", some_integer);
}

fn takes_ownership(some_string: String) {
println!("{}", some_string);
} // some_string goes out of scope and drop is called. The backing memory is freed.

fn gives_ownership() -> String {
let some_string = String::from("LGR");
some_string
}

fn takes_and_gives_back(some_string: String) -> String {
some_string
}

Pattern Matching​

Basics​

let x = 5;

match x {
// matching literals
1 => println!("one"),
// matching multiple patterns
2 | 3 => println!("two or three"),
// matching ranges
4..=9 => println!("within range"),
// matching named variables
x => println!("{}", x),
// default case (ignores value)
_ => println!("default Case")
}

Destructuring​

struct Point {
x: i32,
y: i32,
}

let p = Point { x: 0, y: 7 };

match p {
Point { x, y: 0 } => {
println!("{}" , x);
},
Point { x, y } => {
println!("{} {}" , x, y);
},
}

enum Shape {
Rectangle { width: i32, height: i32 },
Circle(i32),
}

let shape = Shape::Circle(10);

match shape {
Shape::Rectangle { x, y } => //...
Shape::Circle(radius) => //...
}

Ignoring values​

struct SemVer(i32, i32, i32);

let version = SemVer(1, 32, 2);

match version {
SemVer(major, _, _) => {
println!("{}", major);
}
}

let numbers = (2, 4, 8, 16, 32);

match numbers {
(first, .., last) => {
println!("{}, {}", first, last);
}
}

Match guards​

let num = Some(4);

match num {
Some(x) if x < 5 => println!("less than five: {}", x),
Some(x) => println!("{}", x),
None => (),
}

@ bindings​

struct User {
id: i32
}

let user = User { id: 5 };

match user {
User {
id: id_variable @ 3..=7,
} => println!("id: {}", id_variable),
User { id: 10..=12 } => {
println!("within range");
},
User { id } => println!("id: {}", id),
}

Iterators​

Usage​

// Methods that consume iterators
let v1 = vec![1, 2, 3];
let v1_iter = v1.iter();
let total: i32 = v1_iter.sum();

// Methods that produce new iterators
let v1: Vec<i32> = vec![1, 2, 3];
let iter = v1.iter().map(|x| x + 1);

// Turning iterators into a collection
let v1: Vec<i32> = vec![1, 2, 3];
let v2: Vec<_> = v1.iter().map(|x| x + 1).collect();

Implementing the Iterator trait​

struct Counter {
count: u32,
}

impl Counter {
fn new() -> Counter {
Counter { count: 0 }
}
}

impl Iterator for Counter {
type Item = u32;

fn next(&mut self) -> Option<Self::Item>
{
if self.count < 5 {
self.count += 1;
Some(self.count)
} else {
None
}
}
}

Error Handling​

Throw unrecoverable error​

panic!("Critical error! Exiting!");

Option enum​

fn get_user_id(name: &str) -> Option<u32> {
if database.user_exists(name) {
return Some(database.get_id(name))
}

None
}

Result enum​

fn get_user(id: u32) -> Result<User, Error> {
if is_logged_in_as(id) {
return Ok(get_user_object(id))
}

Err(Error { msg: "not logged in" })
}

? operator​

fn get_salary(db: Database, id: i32) -> Option<u32> {
Some(db.get_user(id)?.get_job()?.salary)
}

fn connect(db: Database) -> Result<Connection, Error> {
let conn =
db.get_active_instance()?.connect()?;
Ok(conn)
}

Combinators​

.map​

let some_string = Some("LGR".to_owned());

let some_len = some_string.map(|s| s.len());

struct Error { msg: String }
struct User { name: String }

let string_result: Result<String, Error> = Ok("Bogdan".to_owned());

let user_result: Result<User, Error> =
string_result.map(|name| {
User { name }
});

.and_then​

let vec = Some(vec![1, 2, 3]);
let first_element = vec.and_then(
|vec| vec.into_iter().next()
);

let string_result: Result<&'static str, _> = Ok("5");
let number_result =
string_result
.and_then(|s| s.parse::<u32>());

Multiple error types​

Define custom error type​

type Result<T> = std::result::Result<T, CustomError>;

#[derive(Debug, Clone)]
struct CustomError;

impl fmt::Display for CustomError {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "custom error message")
}
}

Boxing errors​

use std::error;

type Result<T> = std::result::Result<T, Box<dyn error::Error>>;

Iterating over errors​

Ignore failed items with filter_map()​

let strings = vec!["LGR", "22", "7"];
let numbers: Vec<_> = strings
.into_iter()
.filter_map(|s| s.parse::<i32>().ok())
.collect();

Fail the entire operation with collect()​

let strings = vec!["LGR", "22", "7"];

let numbers: Result<Vec<_>, _> = strings
.into_iter()
.map(|s| s.parse::<i32>())
.collect();

Collect all valid values and failures with partition()​

let strings = vec!["LGR", "22", "7"];

let (numbers, errors): (Vec<_>, Vec<_>) = strings
.into_iter()
.map(|s| s.parse::<i32>())
.partition(Result::is_ok);

let numbers: Vec<_> = numbers
.into_iter()
.map(Result::unwrap)
.collect();

let errors: Vec<_> = errors
.into_iter()
.map(Result::unwrap_err)
.collect();

Generics, Traits, and Lifetimes​

Using generics​

struct Point<T, U> {
x: T,
y: U,
}

impl<T, U> Point<T, U> {
fn mixup<V, W>(self, other: Point<V, W>) -> Point<T, W> {
Point {
x: self.x,
y: other.y,
}
}
}

Defining traits​

trait Animal {
fn new(name: &'static str) -> Self;
fn noise(&self) -> &'static str { "" }
}

struct Dog { name: &'static str }

impl Dog {
fn fetch() {
// ...
}
}

impl Animal for Dog {
fn new(name: &'static str) -> Dog {
Dog { name: name }
}

fn noise(&self) -> &'static str {
"woof!"
}
}

Default implementations with Derive​

// A tuple struct that can be printed
#[derive(Debug)]
struct Inches(i32);

Trait bounds​

fn largest<T: PartialOrd + Copy>(list: &[T]) -> T {
let mut largest = list[0];

for &item in list {
if item > largest {
largest = item;
}
}

largest
}

impl trait​

fn make_adder_function(y: i32) -> impl Fn(i32) -> i32 {
let closure = move |x: i32| { x + y };
closure
}

Trait objects​

pub struct Screen {
pub components: Vec<Box<dyn Draw>>,
}

Operator overloading​

use std::ops::Add;

#[derive(Debug, Copy, Clone, PartialEq)]
struct Point {
x: i32,
y: i32,
}

impl Add for Point {
type Output = Point;

fn add(self, other: Point) -> Point {
Point {
x: self.x + other.x,
y: self.y + other.y,
}
}
}

Supertraits​

use std::fmt;

trait Log: fmt::Display {
fn log(&self) {
let output = self.to_string();
println!("Logging: {}", output);
}
}

Lifetimes in function signatures​

fn longest<'a>(x: &'a str, y: &'a str) -> &'a str {
if x.len() > y.len() {
x
} else {
y
}
}

Lifetimes in struct definitions​

struct User<'a> {
full_name: &'a str,
}

Static lifetimes​

let s: &'static str = "Let’s Get Rusty!";

Functions, Function Pointers & Closures​

Associated functions and methods​

struct Point { x: i32, y: i32, }

impl Point {
// Associated function
fn new(x: i32, y: i32) -> Point {
Point { x: x, y: y }
}

// Method
fn getX(&self) -> i32 { self.x }
}

Function pointers​

fn do_twice(f: fn(i32) -> i32, arg: i32) -> i32 {
f(arg) + f(arg)
}

Creating closures​

let add_one = |num: u32| -> u32 {
num + 1
};

Returning closures​

fn add_one() -> impl Fn(i32) -> i32 {
|x| x + 1
}

fn add_or_subtract(x: i32) -> Box<dyn Fn(i32) -> i32> {
if x > 10 {
Box::new(move |y| y + x)
} else {
Box::new(move |y| y - x)
}
}

Closure traits​

  • FnOnce - consumes the variables it captures from its enclosing scope.
  • FnMut - mutably borrows values from its enclosing scope.
  • Fn - immutably borrows values from its enclosing scope.

Store closure in struct​

struct Cacher<T>
where
T: Fn(u32) -> u32,
{
calculation: T,
value: Option<u32>,
}

Function that accepts closure or function pointer​

fn do_twice<T>(f: T, x: i32) -> i32
where T: Fn(i32) -> i32
{
f(x) + f(x)
}

Pointers​

References​

let mut num = 5;
let r1 = &num; // immutable reference
let r2 = &mut num; // mutable reference

Raw pointers​

let mut num = 5;
// immutable raw pointer
let r1 = &num as *const i32;
// mutable raw pointer
let r2 = &mut num as *mut i32;

Smart pointers​

Box<T> - for allocating values on the heap​

let b = Box::new(5);

Rc<T> - multiple ownership with reference counting​

let a = Rc::new(5);
let b = Rc::clone(&a);

Ref<T>, RefMut<T>, and RefCell<T> - enforce borrowing rules at runtime instead of compile time.​

let num = 5;
let r1 = RefCell::new(5);
// Ref - immutable borrow
let r2 = r1.borrow();
// RefMut - mutable borrow
let r3 = r1.borrow_mut();
// RefMut - second mutable borrow
let r4 = r1.borrow_mut();

Multiple owners of mutable data​

let x = Rc::new(RefCell::new(5));

Packages, Crates, and Modules​

Definitions​

  • Packages - A Cargo feature that lets you build, test, and share crates.
  • Crates - A tree of modules that produces a library or executable.
  • Modules and use - Let you control the organization, scope, and privacy of paths.
  • Paths - A way of naming an item, such as a struct, function, or module.

Creating a new package with a binary crate​

cargo new my-project

Creating a new package with a library crate​

cargo new my-project --lib

Defining and using modules​

fn some_function() {}

mod outer_module { // private module
pub mod inner_module { // public module
pub fn inner_public_function() {
super::super::some_function();
}

fn inner_private_function() {}
}
}

fn main() {
// absolute path
crate::outer_module::
inner_module::inner_public_function();

// relative path path
outer_module::
inner_module::inner_public_function();

// bringing path into scope
use outer_module::inner_module;
inner_module::inner_public_function();
}

Renaming with as keyword​

use std::fmt::Result;
use std::io::Result as IoResult;

Re-exporting with pub use​

mod outer_module {
pub mod inner_module {
pub fn inner_public_function() {}
}
}

pub use crate::outer_module::inner_module;

Defining modules in separate files​

// src/lib.rs
mod my_module;

pub fn some_function() {
my_module::my_function();
}

// src/my_module.rs
pub fn my_function() {}

References​

https://docs.google.com/document/d/1kQidzAlbqapu-WZTuw4Djik0uTqMZYyiMXTM9F21Dz4/edit?lid=74023